Selasa, 31 Desember 2013

Pinkie's Hyperactive Chat is Shutting Down

Pinkie's Hyperactive Chat is Shutting Down


 Due to a lot of its moderators losing interest and real life getting in the way of development, the current owner of Pinkie's Hyperactive Chat has decided to pull the plug on his web-based MMO by the end of the week, much to the chagrin of its active playerbase. It's quite a shame, I know, but at least Lordcerii has the decency to wait until sometime around Friday evening to shut it down, giving players a chance to exchange contact information so they can keep in touch after the end if t hey so desire.

The original announcement can be found here.


 To the best of my knowledge this will leave Ponyplace as the fandom's only active MMO, although opinions on its overall quality are mixed. Not sure if >CLOP counts as a MMO either... Equestria Gaming

Senin, 30 Desember 2013

Rainbow Dash Cloud Attack [Android]

Rainbow Dash Cloud Attack [Android]


Well, this is apparently the first My Little Pony Friendship is Magic Game to come out on the Android. Now, I do not actually own an Android, so I can't properly review the game, but I'll just repeat what some others said.

The game was made well, and while the touch scre en controlls can be a little difficult and buggy, the tilt controls works really well with the game. There is a distinct lack of music and sounds, more than a few people noticed. The biggest problem with the game was the Ad, it completely blocked out the score so it was impossible to see how well you've done. Overall, the game was extremely well made, one of the better Cloud Destroying Arcade games out there.

I can't really score it without actually playing the game, but it's gotten a very good review on the Android Page, so I'd say it's more than worth getting. Equestria Gaming

Minggu, 29 Desember 2013

Review: Innocent Luna Game

Review: Innocent Luna Game





                                                     Download Link

First of all, happy Halloween/Nightmare Night everypony!
If you follow this site, I’m sure you at least know of the Luna games.  For those of you living under a rock, this series of creepypasta platform titles has become a viral sensation for its nightmare-inducing scares.  Much like Luna herself in the recent episode Luna Eclipsed, fan developer Dialgabrite wanted to prove that a good game featuring Luna doesn’t have to be terrifying with his project Innocent Luna Game.  Was he able to do it?  Let’s find out after the break. 

The game’s plot makes it clear from the start that this is a lighthearted romp.  As Luna, you’re thrust into different worlds where you must aid a diverse selection of characters, from assisting Whale Wars’ Paul Watson in taking down Japanese hunters to knocking sense into rogue Pokemon and Digimon bent on dominating Equestria.  The game is divided into numerous chapters, each consisting of a Sonic-esque act and a boss battle.
To advance, you jump around as in any typical platformer, attacking enemies with lunar bolts and collecting… Yu-Gi-Oh cards?  Sure, let’s go with that.  While these three things(collectibles, pr ecise jumps, and attacks) are all crucial parts of the platforming experience that the developer has down, there are some issues to be found in this aspect.  First of all, your weapon only shoots in one direction: forward and diagonally down.  It would have been a lot simpler and more efficient if these projectiles had gone just straight forward a la Mega Man.  And there are no power ups or cumulative upgrades that allow you to make it stronger or change its direction.  Because of this, you must resort to jumping in order to successfully damage most enemies. 

                                                           We're whalers on the moon...
And that’s where the second problem comes in.  Unlike games such as Super Mario Bros. where the height of your jump is affected by how long you press down its respective button, Luna’s rather high jump goes the same height regardless.  This means that you’ll be moon jumping(no pun intended) everywhere you go, wh ich can be irritating when attempting to make some jumps or avoiding enemy fire.  This is not the worst thing in the world, but it could definitely use improvement. 
Finally, the items you collect are practically worthless, as you have unlimited lives.  That said, this as well as the save feature are useful considering the lengthiness of this adventure.  It took me a good few hours to complete the game- something I can’t say for any other pony game I’ve played yet.  Sometimes the formula is changed up a bit, but not always for the better.  There are a few scrolling levels, a rail shooter level, and levels in which you transform into another character.  While I thought that last one sounded really cool, these other characters(Nightmare Moon and Princess Celestia, to be specific) do nothing unique.  Their attac ks have the same size, power, and function as Luna’s, not to mention they are slower than the protagonist.  This means the only thing that stands out about the two is a larger hurtbox- something especially noticeable in the battle against Leomon.  You must fight the boss while a barrage of meteors come at you from the sky, with your only defense being a single platform, which Celestia can barely fit under.  If Leomon is under the platform, receiving damage is practically inescapable. 
This is very hit or miss in the presentation department.  On the plus side, worlds are colorful and Luna is animated very nicely.  The music selection is fun and eclectic, ranging from MLP remixes to J-Rock.  However, none of these assets are original.  The enemies are almost entirely static images, and all the pony sprites are ri pped from that batch that everypony and their mother use (some are even in our current banner).  That said, it’s clear that the developer was very ambitious and had all the right intentions. 
As such, I really want to go easy on this game.  I love a good platformer, and the fandom has sorely been lacking a traditional platformer of a sizeable length.  Unfortunately, it has a number of shortcomings I can’t ignore.  With that, I’ll give this game a:


 
If you do enjoy this and are interested in checking out more of Dialgabrite’s stuff, which he’s set up Facebook pages for here:

Equestria Gaming

Rabu, 25 Desember 2013

Luna Vs. Fun

Luna Vs. Fun

                 
                                                      Play it Here!

"Huzzah!  How many points do I receive?"  If you watched the most recent episode of Season 2, then you most likely remember the scene where Luna plays a traditional Nightmare Night spider-throwing game that she mistakenly calls "the fun."  A Brony dream team consisting of Deviantart legend Egophiliac, popular remixer NotACleverPony, and game designer Texel has come together to create a short flash game based on this scene.   You have to download an application called Unityplayer off of the link to play it, but the file is small and painless.   The gameplay is simple: by holding down the mouse, you change how far you throw a spider.  There's not enough to say about this to constitute a review, but I will say it's a fun little diversion.  Also, look close and you may see a cameo or two in the spiders.... Equestria Gaming

Minggu, 22 Desember 2013

A Release Date for Super Lesbian Horse RPG

A Release Date for Super Lesbian Horse RPG



 Apparently Super Lesbian Horse RPG is coming out on Christmas Day (Wednesday, in case you haven't checked your calendars yet). Since I just got from watching The Desolation of Smaug and am rather tired, let's just say that words cannot fully describe my excitement so I can get this over with and listen to the Electric Light Orchestra, maybe see if a friend of mine is online at this hour.

Good night!
Equestria Gaming

Selasa, 10 Desember 2013

Super Pony Wars Demo

Super Pony Wars Demo

A gameplay screenshot for Super Pony Wars
Super Pony Wars

 Browsing the graveyard that is Ponychan's /collab/ board can occasionally bring up interesting stuff if you have the patience to wade through the endless corpses of once-promising projects, and Super Pony Wars appears to be one of the few which isn't quite dead yet, as a demo for it was released a couple days ago without much ado. From what I've gathered it's supposed to be some sort of strategy/RPG game based off of Super Robot Wars (which I have neither heard of nor played), featuring a cast made up of original characters, an unintuitive interface that could really use some documentation, and a bunch of placeholder RPG Maker sprites. It could probably become a pretty decent game if it were given enough love, sure, but it's been kind of overlooked on Ponychan and the creator seems to be losing interest.

Dunno if this one will ever come to anything, unfortunately, so in the meantime all we can do is watch and wait.

Equestria Gaming

My Little Game Dev Re-Opens

My Little Game Dev Re-Opens

(Forums)
 After spending several months in a more or less inaccessible state, the My Little Game Dev community has finally relaunched its main site and forums to the general public. The forums (along with their quirky Cloudsdale group) are still the main draw for MLGD, of course, while the main site will apparently post articles on pony game development and whatnot. The latter I find to be an especially interesting idea if they manage pull it off well enough, as it' s something I've always wanted to do myself once I actually manage to finish one of my own games. After all, articles on game development written by people who've never actually tried it tend to go horribly wrong, as The Round Stable unwittingly demonstrated for us back in August.

If you're interested, you can check out their forums at http://mylittlegamedev.com/forums.
Equestria Gaming